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    A Tale of Two Fish (Fish Tales)

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    I have to admit, Fish Tales (Williams, 1992) is never a game I had thought seriously about owning. I had seen it a few times but the theme threw me totally off. I hate fishing. So it stood to reason that I'd never like a pinball machine based on fishing, and I never paid Fish Tales much attention. It just happened to be that there were two Fish Tales machines in the lot I purchased during our pinball road trip. I figured I would restore them both and sell them on.

    This restoration post is a little different from the others. Both of the Fish Tales games were very similar in appearance and condition, but each had their own issues to troubleshoot. I restored these games at the same time, swapping parts between the cabinets as necessary and they were both finished at around the same time. So I didn't take many pictures of the individual machines. Instead, I'll deal with both of the machines in this single post. The pictures are a mix of photos from both machines, but as they were both so similar, it doesn't really matter.
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    Doctor Who

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    After my World Cup Soccer restoration, I was rearing to go for another. Doctor Who (Bally, 1992), was another machine I had bought at the same time as World Cup Soccer. I had a lot of mixed feelings about Doctor Who as a pinball machine. While I wasn't much of a fan of the TV show or other Doctor Who media, I hadn't played the pinball machine much before and many pinheads insist that it is a really cool game. The mini playfield is the main feature on Doctor Who. It's a section of playfield that rises and sinks to reveal objectives to hit; it is very similar in style to the ball lock area on Jack-Bot (Williams, 1995). Doctor Who definitely looked like more of a technical challenge so I decided to sink my teeth into it and see how far I could get.
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    The Getaway: High Speed II

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    ​Ever since I became interested in pinball, I had always wanted to play and own a Getaway: High Speed II (Williams, 1992). The Getaway is a popular machine and over 13,000 were made. As a result, I had played a few in private collections, and had a blast each and every time. It's an incredibly fun game that has wide appeal. Having only just finished restoring my first machine, I was game for another. I contacted a seller in north-western Sydney who was selling a Getaway. She and her partner had had the game for several years, but it had never been set up. Her husband had purchased it from his place of work, where it had been sitting around and was no longer wanted. The couple originally intended to have it repaired, but now they were moving house and needed to get rid of it.