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    Repair log: Judge Dredd (Bally, 1993)

    Repair logs are quick summaries of workshop and on-site repairs. If your machine needs a service, 📬 Contact Us to discuss how we can help!


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    Lots of work involved in preparing this machine for sale! First, a thorough clean. This necessitated taking all of the ramps off the playfield so you can access all ball areas at the top of the playfield. There was some Mylar lifting in this area so that had to be removed.


    Next, the drop targets. The "J" target was not staying up. The targets are meant to rest on a plastic shelf which keeps them in the "up" position. Somebody had installed a homemade version of this part which had cracked. Correct part installed and assembly rebuilt.


    Next, the subway entrance. There were some lamps missing here which were reinstalled. There are also two small wire ball guides on either side of the hole which guide the ball into the subway. They had fallen out at some point and were in the base of the cabinet. They were re-tensioned and glued back into place. New rubbers installed while I had this bit apart.


    Next, the lamps. Plenty not working, particularly those on the lamp boards. Cracked solder is common on these, particularly the lamps in sockets which are parallel to the playfield. Most of these needed resoldering.


    Next, the Deadworld. It kept spinning and wouldn't stop to allow the magnet to pick up the balls. One of the optos under the playfield which reports the Deadworld position was not working. It was fouled up with dust and dirt which were keeping it "closed". Cleaned and back in action.


    Finally, the flippers. Upper right flipper to be exact. This one was intermittently weak. A quick rebuild did not help. Test mode revealed the flipper switch was flaky. This switch is on an opto board. Rebuilt the connector and reflowed solder on the board but this didn't fix it. Turns out, the opto itself was on the way out. Replaced it and all was good again in Mega City One.


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    CollectFest 2025

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    Another pop culture show? You bet! This one was a big one. CollectFest is a new show for all things collectable, whether it be collectable cards (Pokemon, Magic, etc.), comics, action figures, coins, stamps, video games, or anything in between. It's exciting whenever a new collectables show appears as it shows how much demand there is for these pop culture events around Australia. CollectFest had done shows in Brisbane and Melbourne, so Fiona and I put out hands up to contribute some pinball machines to the Sydney event in Darling Harbour to round-out their Experience offerings. We were excited about this because the CollectFest team were really keen on the retro vibe of an arcade, which is exactly what we wanted to give to patrons of the show.
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    Collector Con 2025

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    ​A couple of weeks ago, Fiona and I attended 
    Collector Con in Minto. This is another great local collecting and pop culture convention run in the local area. While we like doing some of the bigger shows such as Collectfest and Pinfest, we also enjoy spreading the joy of pinball in our local area at smaller events, so we were happy to contribute three machines for patrons of Collector Con to enjoy.
  • Published on

    Judge Dredd

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    Time to lay down the law! Judge Dredd was the last Bally/Williams machine I had left to restore of my original road trip haul. I had left it to last mainly because the look of all the ramps criss-crossing the playfield, the idea of having to fiddle with the Deadworld, and the sheer size and weight of the damn thing all told me that this would be a painful restoration. Just looking at it and comparing it to Demolition Man (Williams, 1994), my only other widebody game, the Judge Dredd playfield was packed with more features and more mechanisms, which meant more to clean and more to service. But, as always, I was up for the challenge!